Events
Integrate your resources with fxPanel using server-side events.
All events follow the pattern txAdmin:events:<eventName>. Listen for these in your server-side Lua or JavaScript resources.
Important
Do not fully rely on events where consistency is key, since they may fire while the server is stopped. For instance, a player could be whitelisted or banned while the server is offline, and your resource would not be notified.
Server Events
txAdmin:events:announcement
Fired when an announcement is made using fxPanel.
{
"author": "string", // admin name or "fxPanel"
"message": "string"
}
txAdmin:events:serverShuttingDown
Fired when the server is about to shut down. Can be triggered by a scheduled or unscheduled stop/restart, by an admin or by the system.
{
"delay": "number", // ms until server process is killed
"author": "string", // admin name or "fxPanel"
"message": "string"
}
txAdmin:events:scheduledRestart
Fires at countdown intervals: 30, 15, 10, 5, 4, 3, 2, 1 minutes before a scheduled restart.
{
"secondsRemaining": "number",
"translatedMessage": "string"
}
txAdmin:events:scheduledRestartSkipped
Fired when an admin skips the next scheduled restart.
{
"secondsRemaining": "number",
"temporary": "boolean", // true if it was a temporary restart
"author": "string"
}
Player Events
txAdmin:events:playerBanned
Fired when a player is banned.
{
"author": "string",
"reason": "string",
"actionId": "string",
"expiration": "number | false", // timestamp or false if permanent
"durationInput": "string",
"durationTranslated": "string | null",
"targetNetId": "number | null", // null if ban applied to identifiers only
"targetIds": "string[]",
"targetHwids": "string[]", // may be empty array
"targetName": "string", // "identifiers" if legacy ban
"kickMessage": "string"
}
txAdmin:events:playerWarned
Fired when a player receives a warning.
{
"author": "string",
"reason": "string",
"actionId": "string",
"targetNetId": "number | null", // null if target is not online
"targetIds": "string[]",
"targetName": "string"
}
txAdmin:events:playerKicked
Fired when a player is kicked. A target of -1 means all players are being kicked.
{
"target": "number", // player ID, or -1 if kicking everyone
"author": "string",
"reason": "string",
"dropMessage": "string" // translated message shown to the player
}
txAdmin:events:playerDirectMessage
Fired when an admin sends a DM to a player.
{
"target": "number", // player ID
"author": "string",
"message": "string"
}
txAdmin:events:playerHealed
Fired when a heal event is triggered. A target of -1 means the entire server was healed.
{
"target": "number", // player ID, or -1 for all
"author": "string"
}
Whitelist Events
txAdmin:events:whitelistPlayer
Fired when a player is whitelisted or has their whitelisted status revoked. Only fires for already-registered players, not for pending whitelist requests or pre-approvals.
{
"action": "added | removed",
"license": "string",
"playerName": "string",
"adminName": "string"
}
txAdmin:events:whitelistPreApproval
Fired when an identifier is manually added to the whitelist pre-approvals. When a player with this identifier connects, they will be saved as whitelisted without triggering whitelistPlayer. Not fired when a whitelist request is approved (use whitelistRequest for that).
{
"action": "added | removed",
"identifier": "string", // e.g. "discord:xxxxxx"
"playerName": "string?", // absent when action is "removed"
"adminName": "string"
}
txAdmin:events:whitelistRequest
Fired whenever an event related to a whitelist request occurs.
{
"action": "requested | approved | denied | deniedAll",
"playerName": "string?", // absent when action is "deniedAll"
"requestId": "string?", // e.g. "Rxxxx", absent when "deniedAll"
"license": "string?", // absent when action is "deniedAll"
"adminName": "string?" // absent when action is "requested"
}
Other Events
txAdmin:events:actionRevoked
Fired when an admin revokes a database action (e.g. ban, warn).
{
"actionId": "string",
"actionType": "string",
"actionReason": "string",
"actionAuthor": "string",
"playerName": "string | false", // false if not applicable
"playerIds": "string[]",
"playerHwids": "string[]", // may be empty array
"revokedBy": "string"
}
txAdmin:events:adminAuth
Fired when an admin authenticates in-game or loses admin permissions. Useful for anti-cheats to ignore fxPanel admins.
{
"netid": "number", // player ID, or -1 for forced reauth of all
"isAdmin": "boolean",
"username": "string?" // fxPanel username, present on auth
}
txAdmin:events:adminsUpdated
Fired when the admin list changes (additions, removals, permission or identifier changes). Used by the fxPanel resource to force admins to refresh their auth.
number[] // array of NetIds of online admins
txAdmin:events:configChanged
Fired when fxPanel settings change in a way that could be relevant for the server. No event data. Currently used to signal the in-game menu when the configured language changes.
txAdmin:events:consoleCommand
Fired when an admin sends a command through the Live Console.
{
"author": "string", // fxPanel username
"channel": "string", // currently always "fxPanel"
"command": "string"
}